PLAYINGWITHECHOES

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  • in reply to: Bugatti Chiron #73691
    PLAYINGWITHECHOES
    Participant
    +6

    The Bugattis have been built. They’ll be part of TUBS 2027 beside the lit Eiffel Tower on the front green space as the French Concours d’Elegance I’m working on at that one area between the two sets of outer loop tracks. The speed key does work on raising the rear wing.

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    in reply to: Atomic Powered 1958 Ford Nucelon #73688
    PLAYINGWITHECHOES
    Participant
    +6

    I have completed the 1958 Ford Nucleon. Paired with it is a Peel Trident hauling a trailer with a spare “Sport” Reactor module for the Ford.
    This is scheduled to go with the trains at CSC in January as part of my STEM mocs. 🙂

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    in reply to: Threadjacking #73149
    PLAYINGWITHECHOES
    Participant
    +6

    Now it’s back. Thanks. 🙂

    in reply to: Threadjacking #73147
    PLAYINGWITHECHOES
    Participant
    +6

    I don’t see inbox and notifications yet.
    Right now, just using external emails to keep track of responses.

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    in reply to: Threadjacking #73143
    PLAYINGWITHECHOES
    Participant
    +6

    Top part of website shows no notifications nor inbox msg menu features. I only got notice of your response by external email.

    Chrome. Win 11 Pro.

    in reply to: Threadjacking #73141
    PLAYINGWITHECHOES
    Participant
    +6

    Notifications and Inbox seem AWOL on website.

    in reply to: Hello! I’m Andrew #72986
    PLAYINGWITHECHOES
    Participant
    +6

    Welcome to the LUG. We have another Mario fan here, @schu54321 and you have to see his Mario kart castle MOCs and train mod. They are amazing.

    in reply to: Threadjacking #72865
    PLAYINGWITHECHOES
    Participant
    +6

    Do we have a thread for CSC Locomotion Weekend 2027? Just realized it’s only a few months away. Are we planning to return to the Science Center? I plan on debuting the public display of the X12 locomotive there, since it’s a science train. 🙂

    in reply to: Forum badges for interests #72217
    PLAYINGWITHECHOES
    Participant
    +6

    Request for “Builder for Hire” as I am open to commissions around my specialties of trains and related nuclear science interests.

    in reply to: Threadjacking #70973
    PLAYINGWITHECHOES
    Participant
    +6

    Anyone here with trains, beside me? It’s that time of the year again with the Brick Train Awards. Go to their website and submit photos or renders of your MOCs. I’d like to see Steel City LUG being represented in the entries from trains, wagons, cabooses, etc

    @amplef0rth @schu54321 @rcgrier3406 @joshhall @gabevistica please tag anyone that might be interested.

    in reply to: Bugatti Chiron #70947
    PLAYINGWITHECHOES
    Participant
    +6

    And I’ve added a Type 35 race car to go with it. And a little Mr. Bugatti in his signature black suit and bowler hat. If everything goes to plan, these and my other built Bugattis would be at the base of my planned LED lit Eiffel Tower at TUBS to do a Parisian Concours d’ Automobile, along with my fleet of exotic and obscure supercars. Oddly enough, the Espada hotrod IRL was done by a French custom car shop, that I modeled in Lego.

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    in reply to: Layout Designer #70893
    PLAYINGWITHECHOES
    Participant
    +6

    @joshhall I gave the updated version a whirl and managed to get about half of the proposed double footprint layout replicated in the program. It’s looking good.

    One thing to note is that the large corner track modules don’t allow the placement of baseplates within its corners. Like in real life, you can fit a 2×2 array of 32 baseplates in the corners since the large track is on just some baseplates.

    Other than that, it is working much more smoothly. Thank you for doing the updates.

    Last question for now is there a way to add an infinite mils track modules not in inventory, as a separate category that we can check and see if other LUG members might have some in their personal stock or use that separate category to create a wish list to discuss with BuffaLUG and RocLUG about their possibly bringing some of their inventory?

    Also looking at your ravine bridge as that with the two bascule bridges would make three bridge super structures on the layout. Very exciting from a visitor’s perspective. 🙂

    in reply to: Layout Designer #70876
    PLAYINGWITHECHOES
    Participant
    +6

    Thanks, @joshhall and @gabevistica for looking into it and for making updates. I will gladly give it another try as I believe this will be helpful for the giant TUBS double footprint layout I’m working on and it’s potential for multi-lug collaboration. Seriously, thanks. I’ll let you know how it goes on my end.

    in reply to: Layout Designer #70764
    PLAYINGWITHECHOES
    Participant
    +6

    Still having issues. Objects won’t snap next to each other. I am adjusting snap tolerances but to no avail. Won’t realign neatly with grid. DSR rails seem to pop off and snap wildly elsewhere on the grid. They seem to have extra space on the right per the outline. The R104 R120 corners have trouble lining up too. Don’t know if I should just start over or if it’s inherent.

    I am on a state of the art gamer laptop (i9 64gb ram 4090 gpu) running Win11 pro and using chrome. It was easier building a 1/8 scale model of the entire layout in Bricklink Studio. For the time being, I will probably stick to planning out TUBS 2027 on Microsoft Excel spreadsheet like in previous shows and then manually running figures. But will sub to this thread as I’m willing to try any new updates that make it PC friendly.

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    in reply to: Get Paid To Design & Build – Westinghouse Atom Smasher #70731
    PLAYINGWITHECHOES
    Participant
    +6

    You’re more than welcome to continue your proposal, if you like. From what I read and understood in Nancy’s email to them introducing us, we would be submitting multiple designs since they only mentioned the height requirement so there’s a lot of different ways to make a MOC of it.

    If not, that’s fine too. Not sure how long it takes for them to review everything, but if I am selected, I’ll be documenting the process to help future commission requests for the LUG.

    in reply to: Get Paid To Design & Build – Westinghouse Atom Smasher #70717
    PLAYINGWITHECHOES
    Participant
    +6

    @rcgrier3406 thanks. i made the bulb out of a series of calculated overlapping brick and slopes and put in some internal half rings for structure. I will have some leeway and room for tweaking if needed but overall, structure analysis and diagraming seems quite stable, even when the model is split apart in half for showing the internal equipment. I submitted a design proposal to them last Thursday along with estimates and a gnatt chart of scheduled work per my day job as a project manager.

    I might have put in a small Lego snail on the chart where time is shown waiting for Lego parts orders to come by mail, but that’s my little sense of humor in the proposal. If selected, the mail snail will not be part of the final model. But I may upload just that snail here for LUG members to have fun with. 🙂

    in reply to: Lamborghini LM002 Monster Truck #70633
    PLAYINGWITHECHOES
    Participant
    +6

    Thanks. I may build it IRL next after I finish my Bugatti Veyrons currently in the works. XD

    in reply to: Get Paid To Design & Build – Westinghouse Atom Smasher #70631
    PLAYINGWITHECHOES
    Participant
    +6

    You’re very welcome, Nancy.
    Josh has something via hinge and plate balloon method and I’m working from another angle of build to get that lightbulb shape down. I will keep you CC on the emails when we send our proposals to Westinghouse contact.

    @rcgrier3406, any tips or pointers on commission work? The TL:DR of the project scope is an 18″ to 24″ tall model of the atom smasher for Westinghouse to display.

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    in reply to: Get Paid To Design & Build – Westinghouse Atom Smasher #70623
    PLAYINGWITHECHOES
    Participant
    +6

    I am taking a look at the scope and trying a few ideas in Studio. With Josh and I both highly interested in the project, there is no shortage of talent available for the project. You can tell Westinghouse about Phoenix Train Works and my proclivity and passion for nuclear energy themed train builds.

    in reply to: Hi I’m new! #70142
    PLAYINGWITHECHOES
    Participant
    +6

    Welcome to the LUG. Kopaka is the best toa, because he’s the COOLEST toa. hehehehe 🙂

    in reply to: X12 Atomic Powered Locomotive #70141
    PLAYINGWITHECHOES
    Participant
    +6

    Don’t know if you saw it on FB, Dale but here’s the video of it in action. It’s in black and white like an old 1950s film, as most of my footage of trains being tested are in black and white.

    in reply to: X12 Atomic Powered Locomotive #70138
    PLAYINGWITHECHOES
    Participant
    +6

    Here’s two photos of the finished build from the planned unveiling on July 4th on my Phoenix Train Works Page.

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    in reply to: X12 Atomic Powered Locomotive #70137
    PLAYINGWITHECHOES
    Participant
    +6

    Hi Nancy. I have family in town that weekend so I can’t. But I will be sure to stop by and check out the table when we do visit the Grand Prix as part of the planned family activities.

    in reply to: X12 Atomic Powered Locomotive #70057
    PLAYINGWITHECHOES
    Participant
    +6

    Since the inside of the locomotive is filled with four motors, two battery boxes, differentials, etc., been working on a standalone diagrammatic model of the nuclear powered electric motor propulsion to go alongside the train.

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    in reply to: Hi, I’m Anne! #70056
    PLAYINGWITHECHOES
    Participant
    +6

    Welcome to the LUG. 🙂

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